SKScene 에서 SKNode 를 Touch 하여 Drag 하기
Drag 한 공간을 저장하기 위한 변수를 설정 CGPoint deltaPoint; 전역변수로 설정하였습니다 -( void )touchesMoved:( NSSet *)touches withEvent:( UIEvent *)event { CGPoint p = [[touches anyObject ] locationInNode : self ]; [ self enumerateChildNodesWithName : @"SKNode" usingBlock :^( SKNode *node, BOOL *stop) { if ([node containsPoint :p]) { CGPoint currentPoint = [[touches anyObject ] locationInNode : self ]; CGPoint previousPoint = [[touches anyObject ] previousLocationInNode : self ]; deltaPoint = CGPointMake (currentPoint. x - previousPoint. x , currentPoint. y - previousPoint. y ); } }]; } -( void )touchesEnded:( NSSet *)touches withEvent:( UIEvent *)event { deltaPoint = CGPointZero ; } -( void ...